If that doesn't change or become a different mode I am not sure I'll contiune on. The whole development aspect of the game isn't fun, as it's just too much resetting. The difficulty is just crazy, having to make manual backups is nuts. Laglure a écrit :Yes, at this time I am not really finding it enjoyable. That way, from the second mission forward, you will have Banks and 3 agents make the following missions VERY easy.ĭ) Check the guards patrol pattern and hide inside the room they are patrolling.Į) When you see a strategy in the middle of the mission worked, exit the game, save a backup save file and return to the game :) Try to make your first mission a Detention Center missions. When it happens, if you start a new savegame, you will start with Internationale. The savegames are there.ī) Play until you finish a full day (it shows the summary). Go to your "Documents" folder and find the Klei folder. Then I started to do the following:Ī) Keep a backup savegame after every mission. I understand your pain! I was there in the same situation. Laglure a écrit :Thanks for this, I have yet to beat a single stage after 12+ tries, I am at the point ot just not playing anymore, the counter, plus the unforgiving nature of miss-clicks is really not making this game very enjoyable. If you can close a door between you and the guard that will be safe. If you can move in 1 step to a hidden spot or a spot no guard is watching then the move is safe. If you are spotted you may be able to get out alive. If you are hidden at the end of your move it can save your life. You never know when a guard will come through a door. Peeking takes an action, but it will save your life. It will prevent guards from seeing you through the doorways. Always peek through closed doors.Ĭlosing a door does not take an action so it is free. If you have them both, you can turn the turret back on if things go horribly.Ħ. Take over power supplies and the turrets. You want them to stay that way as long as possible. At the beginning most of them are in a set pattern or stationary. Knocking out guards just makes them wander. Don't stun guards unless as a last resort. Don't kill guards unless as a last resort. Lowest Security Level (Guarded > Very Guarded > Heavily Guarded > Extremely Guarded)ĭetention Center > Security Dispatch > Vault > Server Farm > Nanofab > Executive Terminalsĥ. You do not want to spend turns waiting for Parasite to finish. Use Internationale's wireless ability often so you can start Parasite early. International allows you to scan ahead and take over cameras earlier, saving time and showing you the layout.īe careful to always keep enough power to start Fusion again when it ends. Stronger guards win.īanks allows you to get past security doors which saves a lot of time. Not moving and progressing means the guards get stronger. It will enable you to pass a guard patrolling without wasting valuable AP's.ġ0) AP unspend is a waste of valuable resources Hide in the same room the guard is, making shrewd use of cover or make another agent lure him away. So use it all the time, keep closing doors behind you and you will not be found as fast by a guard who happens to walk by an open door.Ĥ) Use the electronic device search from Internationale oftenĪ tool that looks through walls, in multiple rooms and shows where all the 'good' stuff is hidden.ĥ) Try to hack as much as you can in the early stages of a levelĮspecially early on you when you find multiple electronical devices to hack and they will be available at a relatively low power cost.Ħ) Disable camera's, instead of avoiding themħ) Don't forget you have multiple agents.Īs soon as one of your agents gets trapped by patrols or aggressive guards, use the other agent to make some noise (open a door nearby or just run) to lure that one away and allow the trapped agent to escape without having to stun or kill. It steps up alarm as soon as a corpse is discovered and since the killing is most likely done by gunfire the noise WILL attract new guards.Use it really as a last resort. They will start patrolling more aggressively making it even harder to do anything in the infiltration. Here are some that I collected from Klei forum:Ī) Annic strategy and guide ī) Styro strategy and guide ġ) (Most important tip): keep off fighting the guards until the last possible moment of your infiltration. After restarting the game for the nth time, I decided to search for some strategy guide and tips to play it.
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